Interactive interfaces, augmented reality and artificial intelligence in art and museums

Digital media are often present, these days, in the arts and exhibits of celebrated museums, wherein digital production retains its peculiarities. Digital art allows, for example, a continuous pentimento: improvements, reconstructions and updates of a flexible and volatile support. In museums, resources such as technological interfaces, augmented reality and artificial intelligence widen the visitor’s interactivity with the works and even their own dimension, giving them new depth and meaning. Under this section, we discuss digital media in art and museums by using examples from Brazil and around the world.

PDF Presentation: SAD 2019 Power Point – Ana Cecília
SAD 2019 Website:
Agenda’s Guidebook:  PDF Guidebook
Abstracts’ Guidebook: Caderno de Resumos Interativo 05-04-19

Ana Cecília Rocha Veiga

Full-time professor – Museum Studies Course,  School of Information Science, Federal University of Minas Gerais (UFMG)

Graduated in Architecture and Urbanism (Federal University of Minas Gerais – UFMG, 2001) and D.Sc. in Image Art and Technology (UFMG – School of Fine Arts, 2012), with her thesis published as a book: “Gestão de projetos de museus e exposições” (Museums and Exhibits Project Management, 2013). Professor of the Museology undergraduate program (School of Information Science ECI-UFMG, with tenure), PROMESTRE program (Professional Master’s Program of the Faculty of Education of the Federal University of Minas Gerais, in the subject area “Museums and Scientific Dissemination”) and PPGCI Program (Information Science Graduate Program of the Federal University of Minas Gerais). Experience, projects and research in the following subject areas: project management, museum management, museum informatics, virtual museums and scientific illustration. Coordinator of the LavMUSEU research group and it’s virtual laboratory.


Recent English publications

Translate »